juggler
Suspended / Banned
- Messages
- 5,059
- Name
- Simon
- Edit My Images
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I came across this battered coffee tin and thought it would be a proper challenge. It was. This is lit by a gridded standard reflector from behind, bounced off 3 cards with various flags.
This is SOOC but for squaring up and removing a couple of spots. What's a good way of lighting this kind of thing which won't produce the black line down the front (which is purely the absence of light, not a feature of the tin). I know I can reduce it by using larger bounce cards and getting them further away from the tin but there will still be something left.
All I can think of is constructing a large semi-circular white bounce card around the can and poking the lens through a hole, trying to position it so that it's reflection is hidden in the 'Illy' logo. Or perhaps similar, using a view camera.
I even tried putting the tin in a softbox, lighting from the front and shooting through the rear. It gave a more 'accurate' image but it utterly lacked contrast and had lots of unpleasant reflections.
I also tried lighting from the side and making a feature of the dark areas but that was somewhat unsatifactory, too.
Any other suggestions?

This is SOOC but for squaring up and removing a couple of spots. What's a good way of lighting this kind of thing which won't produce the black line down the front (which is purely the absence of light, not a feature of the tin). I know I can reduce it by using larger bounce cards and getting them further away from the tin but there will still be something left.
All I can think of is constructing a large semi-circular white bounce card around the can and poking the lens through a hole, trying to position it so that it's reflection is hidden in the 'Illy' logo. Or perhaps similar, using a view camera.
I even tried putting the tin in a softbox, lighting from the front and shooting through the rear. It gave a more 'accurate' image but it utterly lacked contrast and had lots of unpleasant reflections.
I also tried lighting from the side and making a feature of the dark areas but that was somewhat unsatifactory, too.
Any other suggestions?


