Lighting My Room Shots

There is some reflection from the wall, but that isn't the real cause of the problem. The only way of avoiding that particular problem is to move the item away from the wall, so that it doesn't suffer from unwanted reflected light.

But the real problem is caused by having the softbox that's lighting the top at totally the wrong angle. It's sort of at the right hand side, and it needs to be above and behind, pointing towards the camera at an angle that lights the top and creates a diffused specular highlight that doesn't make the top of the item look white. It also needs to be larger. The principles are explained here

Doing this will leave the front elevation and, to a lesser extent, the side elevation unlit - which should be seen as an opportunity to light them creatively, instead of just bathing them in spilled light.

Also - unrelated but important - when you look down on a subject to show the top, you also create perspective distortion. There are 3 ways of avoiding or dealing with this
1. Use a monorail camera using drop front
2. Do the same with a tilt/shift lens, there is much less drop available but it will be OK for this.
3. Use the Transform>distort or transform>perspective thingy in PS
 
Hi

We are going to set up for these shots tomorrow (Wednesday) but i would like to see if you could give me anymore information. I have updated my dropbox link with photos of the set up we are woking with along with the lights we have, if anyone can recommend any improvements or additional gear that you think we need that would be great thanks.

https://www.dropbox.com/sh/a1sft8xfzh9s07z/AAAQPB93uJiSeGqlPKroQOesa?dl=0

Camera: Cannon EOS 60D
lens: Cannon EFS 17 - 85 mm
 
No, nothing to add to what I said before.
It's a simple process that just needs the right lights in the right places at the right angles, and the subjects need to be protected from unwanted light bounce, i.e. kept away from reflective surfaces.
 
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