is PAL dead and frame rates

KIPAX

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OK so i am mostly shooting at 50fps .. presumably in edit it should be set project to 50 and when rendering set to 50 ... but everything i have read says view at 25.. until today.. reading that PAL is dead ?

confused of Accrington
 
Cinema films normally 24fps
Pal TV normally 25fps
NTSC normally 30fps
This is all based around people doing normal thing, But when you get to sports (or fast moving action) most are filmed at 50/60fps with the odd exception where there might be a camera just shooting at 120/240fps for slow motion.

If you film a fast moving sport at 24fps you'll be using a shutter speed of 1/48th (1/50th) so there will be a lot of motion blur and your video will never look clear and sharp. Filming at 50/60fps so using 1/100th (1/120th) each image will be sharper so your video will look sharper.
The other way to think is hold your hand out infront of you and shake it, you dont have to shake it fast to see motion blur, if your frame rate is to high you wont get that motion blur and films of things like the kids birthday party will have an unnatural look to them.

The other thing to take into account is file size and where and how the finished film is being viewed. If you shoot everything at 4k 50fps you'll soon be upgrading your hard drive, also because that file is big and requires a lot of bandwidth and processing power unless the person watching has a good conection then the video could be unwatchable or very blocky, if your computer hasnt got a lot of memory/quick processor then editing is going to take longer.

There are a lot of compromises to be made.
I normally render all my stuff at 1080 as I know that 98% of the people watching it will be on a phone, which mostly all have a 1080 screen, why render in 4k for phone users? Plus with shooting at 4k and rendering at 1080 i can zoom in a bit in post without effecting the quality.
 
A good reason to shoot in 4k would be to get a vertical crop clips for social media.

there will be a lot of motion blur

Depends on your shutter angle (in video terms/if you want to google). Framerate limits the longest exposure but not the shortest and doesn't determine shutter speed other than the limits.

Some blur is generally desirable to show movement.
 
Hi :)

Its a camcorder.... I shoot 1080 so I can get 100fps (so i can slow down in edit for slow motion) as my 4k only goes to 25 .. Am probably going to crop down to a 1080x1080 square anyway

So my question isnt about shooting really its about settings... DO I set everyhting.. project and rendering at 50 or 25 ?
 
Depends on the content, but in general without other info... 25.

Nearly everything you've ever seen on YouTube will be 24 or 25.

If you're interested, right click on a video and choose "stats for nerds"

The exception is very high productions offering 60, or go-pro POV footage for action sports which is often 60 to get smoother footage.
 
Its always action i am doing from moderate to fast :) so always 100 fps .. so the output should be 25 PAL ?
 
The main reason you should still consider shooting at 50 or 25fps in the UK is all to do with electricity 50Hz frequency, and the way it causes light bulbs to flicker. If you don't ever shoot under even partial practical lighting, you may safely ignore this and use whatever fps, as long as you don't have to shoot to certain spec for the project.

youtube will take almost anything you throw at it. It is easy to convince yourself of that. The only side effect of 50/60 fps is higher required bandwidth, and and higher spec video chip although these days these are mostly no longer and issue.

25-23.9 fps is to do with cinematic look, which simply means there is a lot of blur with even the slightest of motion, whether camera pan or subject. I happen not to like this very much
 
I’d set your output to 25 if you’re mostly sharing online. If you’re sharing youtube, even uploading 1080p50 for most it’ll start showing them a 25fps stream.

A reason to not shoot at 100 would be so you can get some blur. Because of the way your brain perceives motion, low shutter angle (short frame exposures relative to frame rate) can look stuttery.

This is especially bad/noticeable for pans. Which brings me to another issue (which might not be an issue depending on your quality standards).

For many devices and phones, they’ll output at 60fps. So at 25 or 50 you’ll get an uneven frame cadence with noticeable stutter. Now, mostly this is only really obvious in slow pans unless you know what to look for.
 
Cinema films normally 24fps
Pal TV normally 25fps
NTSC normally 30fps
This is all based around people doing normal thing, But when you get to sports (or fast moving action) most are filmed at 50/60fps with the odd exception where there might be a camera just shooting at 120/240fps for slow motion.

If you film a fast moving sport at 24fps you'll be using a shutter speed of 1/48th (1/50th) so there will be a lot of motion blur and your video will never look clear and sharp. Filming at 50/60fps so using 1/100th (1/120th) each image will be sharper so your video will look sharper.
The other way to think is hold your hand out infront of you and shake it, you dont have to shake it fast to see motion blur, if your frame rate is to high you wont get that motion blur and films of things like the kids birthday party will have an unnatural look to them.

The other thing to take into account is file size and where and how the finished film is being viewed. If you shoot everything at 4k 50fps you'll soon be upgrading your hard drive, also because that file is big and requires a lot of bandwidth and processing power unless the person watching has a good conection then the video could be unwatchable or very blocky, if your computer hasnt got a lot of memory/quick processor then editing is going to take longer.

There are a lot of compromises to be made.
I normally render all my stuff at 1080 as I know that 98% of the people watching it will be on a phone, which mostly all have a 1080 screen, why render in 4k for phone users? Plus with shooting at 4k and rendering at 1080 i can zoom in a bit in post without effecting the quality.
thanks for making things clear to understand - as I've only just started to get into filming.
 
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