Dynamic range


Two shots were taken…
• one metered for the highlights
• another for the lowlights

Two
techniques are possible but they both use a stacking process…
• the pixel evaluation method which will merge "pixel brightness values" in a stack
IMHO a popular method that renders the ugliest possible results but is less work or
• the zone evaluation method which will merge "zone brightness values" in a stack
more brush/eraser intensive work but may yield even better results than ND filters.
 
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Two shots were taken…
• one metered for the highlights
• another for the lowlights

Two
techniques are possible but they both use a stacking process…
• the pixel evaluation method which will merge "pixel brightness values" in a stack
IMHO a popular method that renders the ugliest possible results but is less work or
• the zone evaluation method which will merge "zone brightness values" in a stack
more brush/eraser intensive work but may yield even better results than ND filters.

These examples aren't from two shots?
 
Found this article quite interesting and it's a technique I'm looking to improve on.

The only question I have is once you have your underexposed image, how would you go about recovering the detail in the shadows? I assume it's just dodging using a brush so not to brighten the entire image?

https://fstoppers.com/education/why...couldnt-care-less-about-megapixel-count-99550

I'm just getting to grips with luminosity masks in PS.
Very good way of adjusting levels, but it's a steep learning curve, (for me at least!)
 
It depends how big a shift you have to make but a lot of the time you can do it just by lifting the exposure and pulling the highlights right back in lightroom. The d750 sensor holds an unreal amount of detail for this type of processing, I've never tested it excessively but I do find it can make skin tones a bit funny if you shift too much. It's almost to the point where lightroom limits you more than the sensor as the new sony sensors offer more range than the sliders cover.
 
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I've used all of these:
  • Lightroom sliders
  • Luminosity masks
  • Blend_ifs
  • Dodging
  • Curves or levels combined with Apply Image to create a greyscale version of the image as a mask, which can then be tweaked itself using curves or levels
  • The Detail Extractor tool in Nik's Color Efex Pro can do a really good job of locally recovering shadows or highlights and automatically masking. It can introduce halos and an overdone HDR tonemapping effect if you're not careful.
A technique which seems to work well is to create two (or more) separate 'exposures' in lightroom e.g. boost the exposure of a virtual copy by however much you need. Then blend both in photoshop as layers, either automatically, manually or masking by using one of the techniques above.
 
I've used all of these:
  • Lightroom sliders
  • Luminosity masks
  • Blend_ifs
  • Dodging
  • Curves or levels combined with Apply Image to create a greyscale version of the image as a mask, which can then be tweaked itself using curves or levels
  • The Detail Extractor tool in Nik's Color Efex Pro can do a really good job of locally recovering shadows or highlights and automatically masking. It can introduce halos and an overdone HDR tonemapping effect if you're not careful.
A technique which seems to work well is to create two (or more) separate 'exposures' in lightroom e.g. boost the exposure of a virtual copy by however much you need. Then blend both in photoshop as layers, either automatically, manually or masking by using one of the techniques above.

That's the problem with PS/LR.
There are many ways to skin the same cat !
 
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